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Mapping an unusual shaped face

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Ill be making 3 tuts about mapping faces kuz there are also 3 kinds of faces, here is the 1st one



Mapping a unusual shaped face



this is the face we are going to map:

2r29lpc.jpg

Please note that if the face that needs a texture is not blue but white, u have to reverse faces, rightclick it and select reverse faces, u always want to be texturing on the blue side kuz the white side will be invisible if u dont use a texture on it, but the blue one will be ugly tiled if u dont map it.



Step 1: As you can see the face has more then 4 corners so 1st we make some extra lines to make it a square.



fe3wbl.jpg

11qu62q.jpg



now that we added the 2 extra faces it is shaped like a square, so the 4 corners will be our target to pin the textures down.



now we need a texture to put on it, dont worry about the aspect ratio of it, just use any size in sketchup, we worry bout aspect ratio in previewer, not here, i usually use a one colored texture with letters on it to see if its mirrored or not.

this what i used here:35i3p6p.jpg



Now fill in the face with the texture:

3340qon.jpg



Now rightclick the face, select ''texture'' then click ''position''

As u can see its mirrored, so rightclick it again select ''flip'' then click ''Left/Right''

qrho52.jpg

23mpjdj.jpg



Now just drag the pins to the edge of the square and press ''Enter'':

9thair.jpg



Now this would be a perfect time to make a template for the face:

In this case the face whas on the right side of the mesh, so i goto ''Camera'' then select ''Standart'' and click on ''Right''

Then i rightclick the Face and click on ''Zoom Extends''

now make a screenshot by pressing ''print screen'' Im using gimp so i paste it in GIMP then i select the 4 corners of the square and crop the immage to my selection, then ure template is done (dont forget to resize it to a acceptable size, but keep the aspect ratio the same!):

2it6k2b.jpg

Now you can delete the 2 extra faces in SketchUp and your done.

211tc7s.jpg



ivzt77.jpg




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